![]() As it is now, even a well-equipped rig has a hard time running XP11 full-on.ĭreamsurfer, I'm glad that you posted that question. )Īs an X-Plane user also, I think that it would be great if Laminar Research could include the PAX scenario-in 64-bit code it's certainly doable, but again the cost to system resources would be immense. :( Of course, this is only my opinion, I haven't done any coding since my college days. It's just an assumption, of course, but FSX is *much* more complex than TS, and it wouldn't be able to handle the extra code needed to pull it off. PACX seeks to bring the feeling of responsibility and the significance of traveling with passengers and crew to your simulator. ![]() Know what? You have an excellent point! I think that maybe Train Simulator can achieve that awesome feature because it's newer code that was compiled and not old stuff from from 2006. I mean at least the more modern X-plane 11 might do it? Why can Train Sim achieve this but not FSX? TS is also a fairly heavy system and I don't see the need to render passengers on any AI traffic. I thought there was something wrong with my Google Searches :D. Dreamsurfer eredeti hozzászólása:Thank You for informing me though.
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